SPIRITVALE

World / 7 min read

SpiritVale Party Search Guide: Map Name Search & Hosting

The 0.30.0 Early Access launch added map information to Party Search, and the 0.30.3 Small Hotfix says players can search by map name. Since then the party itself has changed more than the search box: 0.32.0 locked parties for Spire runs and raised the vote-kick threshold, and 0.34.0 reworked party bonuses into two named modes. This page covers the filter, the listing, and the settings a host now has to choose before inviting anyone.

SpiritVale world gameplay screenshot

Search by the map you want to run

Use the map-name search when you are looking for a public group, then read the party name and requirements before joining. The 0.30.0 notes record that map information was added to Party Search, and 0.30.3 records map-name search specifically. Neither note describes a filter for class, gear score or language, so do not assume the list you are reading has already been narrowed by anything except the text you typed. That is the practical reason the map name is the right thing to type: it is the field the developer documented as searchable, and it matches the thing you actually want to do next.

Pick a bonus mode before you invite

The 0.34.0 announcement reworked party bonuses and split them into two named modes. Each Take gives no bonus, and each person earns experience and gold based on the damage they dealt to the monster. Even Share gives plus 20 percent experience per party member and plus 10 percent gold and drops per party member, with experience and gold shared evenly among members across the whole map. Those two sentences are the whole of the published rule, and they describe two different games. Each Take rewards contribution and punishes standing still; Even Share rewards presence and spreads value across the map rather than around the pull. A host who never opens that setting is not neutral, because the group will run on whichever mode is set.

Group size follows from the mode

Because Even Share is stated as a per-member percentage, the size of the party is an economic decision rather than a social one. A full group and a duo are not the same proposition under Even Share, and the announcement gives the multiplier per member explicitly rather than as a fixed group total. Under Each Take the arithmetic runs the other way: headcount does not create a bonus, so a member who contributes little does not dilute a stated percentage, they simply earn what their damage earned. Treat the percentages as the developer's stated figures and stop there. The notes do not publish experience per hour, drop rates by map under each mode, or a recommended party size, so any conversion into a rate is someone else's measurement, not this page's claim.

Spire runs lock the party when they start

The 0.32.0 notes changed Echoing Spire in ways that affect hosting more than searching. Parties are now locked for the run once it starts, every party member requires a Spire Compass to enter, the compass cost no longer increases per craft, a storage NPC was added to boss floors, and the number of votes required for a vote kick was increased. The stated aim was to reduce toxicity around the activity. For a host, the sequence that follows is check compasses first, confirm the group second, start third: once the run begins, the roster is closed and the only exit is a vote that needs more support than it used to.

Reinvites and the zero-invite case

One 0.34.0 fix is worth knowing before you remove anyone. The notes list a fix for not being able to reinvite a previous party member when at zero invites in Spire. If you play on a version before that fix, a removed member could not be brought back once the invite count was exhausted, which made a mis-click expensive in exactly the content where the roster is locked. The fix is listed as a fix rather than a feature, so the behaviour before it should be read as a defect, not as a rule you need to plan around on a current client.

Write a listing the filter can match

Name the map, the activity and the level range, then say whether the group is learning or repeating. The earlier official Party Search documentation says hosts control party settings, name and level-range requirements, so a specific title feeds those controls instead of working against them. Add the bonus mode if it matters to you, because that setting changes what a joiner is agreeing to. Keep the listing short enough to survive a truncated list view, and avoid abbreviations that only your guild uses: the filter matches text, and a joiner searching for a map name will not find a title that spells it differently.

What the notes do not say

Nothing in the published notes describes cross-region party search, class requirements, minimum gear, queue times or a matchmaking rating, and this page does not add any of them. The 0.30.3 note also listed party fixes and additional server capacity, which is a statement about that week rather than about the present service. If the filter or a party action behaves unexpectedly, record the game version, the map, and the exact listing text, then check the newest official Steam news before treating a launch-week workaround as current advice.

Frequently asked questions

What is the difference between Each Take and Even Share in SpiritVale?

The 0.34.0 notes say Each Take gives no bonus and pays each person experience and gold based on damage dealt, while Even Share gives plus 20 percent experience per member and plus 10 percent gold and drops per member, shared evenly across the map.

Can you change the party after a Spire run starts?

The 0.32.0 notes say parties are locked for the run once it starts, and that every party member needs a Spire Compass to enter.

Can you search Party Search by map name?

Yes. The 0.30.3 Small Hotfix records that players can search the map name in Party Search, after 0.30.0 added map information to the party interface.